#ifndef __IGUIELEMENT_H__
#define __IGUIELEMENT_H__

#include "../../include/CTypes.h"
#include "../../include/ISceneNode.h"

class IGUIElement : public ISceneNode
{
protected:
	stringc Title;
public:
	IGUIElement()			{}
	virtual ~IGUIElement()	{}

	virtual void SetTitle(stringc nt)	{	Title = nt;	}
};

#endif
